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Overprepared witches's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #9 | 3.571 | 3.571 |
| Horniness | #10 | 2.571 | 2.571 |
| Overall | #14 | 2.286 | 2.286 |
| Gameplay | #18 | 1.571 | 1.571 |
| Uniqueness | #18 | 2.000 | 2.000 |
| Presentation | #19 | 1.714 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of the theme
literally a master and his apprentice
Team Members
Me
AI generated content (If you used an AI)
Yes (sprites and background)
Assets used (If you used external or existing assets)
Will put them on the page not time to list them here
Additional notes
Quite some content dropped to show this in time
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Comments
This was really cute <3 Definitely wished for a ton more, especially when booty expansion was brought up lol
Yeah, I too miss some butt expansion in this. ;3 There was a moment I had started creating the sprite for it for the slime girl during development, but it was tricky because of the cauldron that is narrow and I had to finish fast.
At first the spell's star would split in two by hitting the cauldron edge, one slides on the slime girl back and goes to Emily, the other goes high and land in the slime girl's butt before sinking and getting absorbed. Both then would grow.
The game font and visual effects are great.
It's a short experience and there's no point to the clicker part, but it works.
Good job.
The clicker part is just the tutorial that was done but I couldn't add the planned upgrades on time. (But at least you can make huge hearts with Emily if you press and hold up to 8 seconds!) Plus it needs juicer clicking.
The upgrades were blended as interaction (Emily asks if she can look closer, hug etc. for focus purpose of course) so I hoped to add a piece of art for each. Maybe the scope was too big... The current end screen of the game is one of these upgrades art. (Another one is hidden in the cover image!)
The effects were time-consuming so I'm glad they work!
Thanks for playing. :)
Had some strange issues with the dialogue text overlapping and acting silly, but a cute entry regardless. A clear sign that the creator likes a specific thing (or two) and aren't afraid to put that on display ^^
You may have clicked too early in a dialogue and started the next one, but I just have uploaded a version with something to prevent this! Perfect timing!
A tiny red hat now appears when a dialogue ends, and you can click to skip to it! There will be a sandglass instead for moment you can't skip.
There are a lot more specific things I like, and none of them know fear, hehe... >:3
Thank you for playing! :) Glad you find it cute.
Your gecko avatar is also cute.
Can confirm that the updated version indeed fixes the headache that I had.
And YOU'RE cute ^^ Uno reverse
Yesss! :D