Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

As the Lord IntendedView game page

Short puzzle platformer where you manipulate the world to your liking.
Submitted by DiegoBangles, Teargelis (@teargelis), lysgde — 27 seconds before the deadline
Add to collection

Play game

As the Lord Intended's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#234.1434.143
Theme#604.1794.179
Gameplay#843.7143.714
Overall#863.7803.780
Enjoyment#1423.7503.750
Visuals#3113.7503.750
Audio#4013.1433.143

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The world has been split into pieces, making it a strange place to navigate.

What code and assets did you not make from scratch during the jam (if any)?
None

How many people worked on the game?
3

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted
  • Interesting biblical-themed puzzle game. Though for some reason, the game gets creepier and creepier, especially at the final level, and yet it turns back to that holy golden feel at the ending. I am super confused. The game is really intriguing. It reminds me of Rooms: The Toymaker's Mansion a lot with the room-moving mechanics. Really cool, and I think there are loads of possibilities. The puzzles are well-made too, though I think for some of the jigsaw puzzles the image got blocked by the room frame and is really hard to figure out which should goes where. The worst offender is the last level. But overall, I think this is quite a solid entry, and you all did a fantastic job making the game!

Other things I like:

  • Nice hand-drawn graphics
  • Cutscene before and after the game
  • Lots of levels

Suggestions:

  • The controls, namely using M to toggle movement and rooms is a bit strange. I would suggest using the right mouse button so that you don't need to move your hand away from the mouse for that single key press
  • Maybe allowing W for jumping too, I don't know, this feels more natural
  • The story and scenery need a bit more explanation, as it's a bit cryptic right now. Going through the airport, factory, and some mysterious hard place?
  • Some sound effects for the actions (lever, room movement, correctly assembling an image) would make the game feel more polished
Submitted

Nice game! The puzzles on the 3rd type of levels are so pretty!

Submitted

Beyond the brilliant gameplay, I have to mention the world-building. Every map, platform, object, and character design feels like it belongs to a cohesive world. It’s not just a bunch of random assets thrown together to fill space. You can tell every single piece of art was created with its own intent. Great job!

Submitted

Incredibly cool concept.I wish there was more feedback when doing that final puzzle with the purple veins, I could barely tell when I had something in the right spot,I spent enough time on it that I ended up quitting. But the rest of the levels were clever, and I had fun working on them

Developer

Sorry that happened, we didn't have enough time with the final level to fully polish it out but we are glad you still enjoyed the rest of the game!

Viewing comments 24 to 21 of 24 · Next page · Last page