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As the Lord Intended's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #23 | 4.143 | 4.143 |
| Theme | #60 | 4.179 | 4.179 |
| Gameplay | #84 | 3.714 | 3.714 |
| Overall | #86 | 3.780 | 3.780 |
| Enjoyment | #142 | 3.750 | 3.750 |
| Visuals | #311 | 3.750 | 3.750 |
| Audio | #401 | 3.143 | 3.143 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The world has been split into pieces, making it a strange place to navigate.
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?3
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Nice game! The puzzles on the 3rd type of levels are so pretty!
Beyond the brilliant gameplay, I have to mention the world-building. Every map, platform, object, and character design feels like it belongs to a cohesive world. It’s not just a bunch of random assets thrown together to fill space. You can tell every single piece of art was created with its own intent. Great job!
Incredibly cool concept.I wish there was more feedback when doing that final puzzle with the purple veins, I could barely tell when I had something in the right spot,I spent enough time on it that I ended up quitting. But the rest of the levels were clever, and I had fun working on them
Sorry that happened, we didn't have enough time with the final level to fully polish it out but we are glad you still enjoyed the rest of the game!