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A jam submission

TENDER MERCYView project page

We want to help you live again.
Submitted by VSCRA — 1 day, 9 hours before the deadline
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TENDER MERCY's itch.io page

Results

CriteriaRankScore*Raw Score
How legible and easy-to-understand is this mission?#24.4294.429
Overall#34.1904.190
How appealing (conceptually & stylistically) is this mission?#44.1434.143
How well are design principles used to setup fun gameplay?#54.0004.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which RPG system(s) is this for?
CBR+PNK

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Comments

Submitted(+1)

I’m looking at this from a practical GM standpoint. This reads like something I could pick up and run. The objective is clear, the locations are distinct, and there are enough complications to keep it interesting without overloading the referee. The underground jungle and the mature bonsai tree are a strong central idea. It feels like a job with real consequences, not just a fetch quest. I don’t think about game design theory or genre labels — I just ask whether I’d enjoy running it, and I would.

Submitted

Great idea, but oh so brief. The layout is perfect, the writing to the point. But this is barely a sketch of a mission.

Submitted(+1)

The Shepherd is a fantastic character, exquisitely designed, and the plot carries real intensity.

Regarding the submission, I checked my augmented CBR+PNK set and remebered that the pamphlets include a built-in progress track system for each objective. Since you have the space, I’d recommend using it. It would make tracking “the mess” the players create easier at the table.

Given how central the Shepherd is to the story, I would also consider treating him as a Hunter, complete with stats and skills. Additionally, a few concrete guidelines on how the players can help Kes would be very useful, especially for GMs who may struggle to improvise.

Finally, a couple of points could use clarification: Kes is spending what her father left her, not her husband’s. Also, it’s not immediately clear whether she works for the clinic and later joins the cult, or if the clinic itself is the cult.

Overall, a strong and compelling submission that would benefit from a bit more mechanical and narrative details.

Developer(+1)

thanks for the feedback! i agree with you overall, it could do with a bit more fleshing out and some more guidance for the GM.

Submitted(+1)

Minimalistic and still sooo rich! Love this adventure. I currently would not be able to write anything like it but it inspires me immensely. I would however add some clocks to the game (especially with the declaration that prolonged stay increases the danger of irreversibility). Also a cool random table of The Blessed and their afflictions might be a help too. Still - amazing work! Love it.

Developer(+1)

thanks! i’ve never written a mission supplement, so really wasn’t sure where the line was on what to add or not add. i may update it soon with a clock and some tables, though.