Might need explanation somewhere about controls, and there's also a bug of game over screen appearing during sailing for no reason, but otherwise the game is pretty neat. I like how the protag's story is handled.
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One More Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #2 | 3.556 | 3.556 |
| Creativity | #2 | 3.111 | 3.111 |
| Gameplay | #3 | 2.111 | 2.111 |
| Overall | #3 | 2.956 | 2.956 |
| Theme | #4 | 3.444 | 3.444 |
| Story | #5 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme: Sea Witch in your game?
The Sea Witch is an in-game character and antagonist.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
Water of Life and Death: You seek to collect the Waters of Life and Death in order to revive your lost love.
Pirate Ship: The hub between ventures is a ship.
Renewing Tide: To collect the waters, you utilize an attack that damages enemies and heals the player.
Did you create your game in RPG Maker?
Yes
Does your game contain AI-generated assets?
No


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