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A jam submission

To be a heroView project page

Submitted by Ukrumum — 3 days, 9 hours before the deadline
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Play book

To be a hero's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic merit#34.0004.000
Overall#53.7503.750
Entertainment value#63.5003.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Word count
1374

Blurb
A wizard offers the boy a life changing opportunity. Will he accept?

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Comments

Submitted

This was a really enjoyable read! You have a fantastic writing voice - I love the language and vocabulary you use, especially in sentences like: 'The wizard was gone after the boy has lifted his gaze from the present, only leaving behind a rapidly fading clouds of glowing iridescent mist.'

I like the character progression that the boy goes through across the narrative. Ending the story on the boy questioning if he'll enjoy being a hero was a really nice choice. He's decided that he will be a hero but he's still unsure if it's the right path for him, and I like the ambiguity there. It's definitely something I'd love to read more of if it were part of a larger story.

Love the story, love the characterisation, love your writing! :)

Submitted(+1)

Hey! I really enjoyed your story. It brings up a very interesting thought experiment around a phrase I haven't really pondered about before. I really liked your world building - the great pine trees and the appearance of the sorcerer really intrigued me!

However, I need to agree with the other comment, that your order of introducing and talking about certain aspect could be improved. Additionally to what was already mentioned, I believe it's the same thing for your first paragraph. I really liked this one! But I only understood its purpose as an introduction to the sorcerer after finishing the story and coming back to think about it more. Perhaps that was your intention (make the readers wonder to make them keep thinking of your story), though I believe you could enhance this even more by connecting the end of your story to your first paragraph (repeating it, repeating parts of it, writing one single sentence that connects well and makes the story go 'round, ...)  or making the transition between your first and second paragraph less stark.

Overall, though, I really liked it :D

Developer

Thank you for the feedback, I am very glad you have liked the story :3

Submitted (1 edit) (+1)

I liked your story.

Your worldbuilding is pretty cool. It reminded me of the anime "Frieren" at first, from its style & thematics. The best thing to me was your interpretation of magic. That basically every dream of someone is caused by magic.. or a perception of magic. This was also a good introduction to the sorcerer.

I think you can trust your audience a little more to connect the pieces. After that "Crub still thought about the question of the sorcerer", you take too much time (for my taste) to tell the reader "on-the-nose" that there is a sorcerer. You are obviously very talented in inventing fantastic & magical stuff. The images in this story are truly innovative. But for a short story, you take a little too much pride & time in describing your stuff. The description of only the sorcerers physical appearance (which IS awesome) took around a quarter of the whole story.

I liked the idea of the Giant's Pines, but the timing to introduce them couldn't have been worse: the hero just presented his problem of insecurity. The tension was growing. And then you introduced those Pines, which stabilize the whole world & give a feeling of security & orientation.

So: worldbuilding, magic & creativeness are your definite strengths. The story tells about inner conflict & bravery. Even teaches a little lesson, which is great. Please keep those skills. Get your understanding of atmosphere right, so you can build it up instead of breaking it. Restrict your pride a little (hard for me too). Then I can see unimaginable fantasy-stories come out of your fingers.

Developer

Thank you very much for the detailed comment! This was my first story and your feedback helps a lot. When adding the Pines in that moment, I was trying to give the character some "grounding"; otherwise, I would have felt like Crub agreeing to become a hero would be somewhat unjustified within the story, since up to that point I had only focused on showcasing that it was chaotic and dangerous, but now that I read it again it does feel out of place... 

I will definitely work on restricting the pride; I personally really like long descriptions of stuff, but I definitely need to work on integrating actual story into it.

Again, thank you for the detailed reply!!!

Submitted
Deleted 244 days ago
Submitted (1 edit) (+1)

I have the feeling, if you put the introduction of the Pines right after the magic-intro & before the introduction of the sorcerer, the atmospheric flow would work better. especially if you sprinkle one short description of the world in, which feels dangerous or unsettling (in the "you can see the pines from everywhere, whether from A, whether from B, whether from the villages where life was completely replaced by unimaginable horrors, whether from D" part.)

But that's just my personal taste. maybe try it out & see if you like it or not :)

Developer

Now that I think about it, that does make sense; Tension wise definitely, I should have put the Pines before, but even in terms of worldbuilding, earlier introduction of the Pines would work better. This jam has been a very good learning opportunity lol 

Submitted(+1)

I liked how it shows the problems of a fear driven life full of mediocrity. 

Developer

Thank you, I am glad you liked it!!