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loopy lunatics for SNES game jam's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well did the game follow the constraint | #3 | 4.003 | 4.167 |
| How polished were the game mechanics | #7 | 3.283 | 3.417 |
| Cohesiveness of game elements | #9 | 3.363 | 3.500 |
| Overall | #10 | 3.299 | 3.433 |
| How well did game visuals follow the SNES style theme? | #12 | 2.882 | 3.000 |
| Quality and fit of sounds and sound effects to the game | #15 | 2.962 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What's the strangest/funniest bug you encountered while making your game?
the players falling on thier face randomly for no reason
Don't forget to add the title of the jam somewhere in your submission page!
its fine should be in the title
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Comments
Great use of the constraint! I think this would make a fantastic mobile game if you wanted to take it further.
I love how you interpeted the stuck in a loop mechanic and the games really fun. I don't think i can fully comment on the poslished mechanincs since I didn't beat it but from what I played it was pretty good, not to mention since it's so simple it's very cohesive. I guess the downsides are the fact that it doesn't really look like an snes game and there weren't that many sounds, but overall its a very good and fun game!
we wanted to make all the rotations pixel perfect but couldnt figure out how thanks for the feedback!
Oh that's a great interpretation of the stuck in the loop constraint. I like the idea. It's fun to play, but it's also really hard. At least for me. 😅 I don't know how often I smashed one of the two against a wall.
Well done.
thanks for the feedvack in the future we will make the first couple levels easier since more than one of u guys think its too hard
Fun Game! The mechanics are interesting to play with and I loved the music, it's so original and fits the game :D
thanks i made it in chrome music lab lol
rlly apreciate the feedback
all critisism is very welcome here
I sucked at it but had a really fun time just messing around with the mechanics
Positives:
+clever implementation of being stuck in a loop! Using your partner as a weapon and mechanic was really neat.
+music was fun and goofy
+I liked the artstyle and it looked like it could fit SNES
Suggestions:
>an easier starting area with more room to mess with the loop between the prisoners. Probably just a skill issue on my end
>More sound effects for destroying drones and getting hit
Overall:
Insanely clever and well designed mechanic! Hitting enemies with enough speed felt really good!
thank you so much! sadly i accidently deleted the player script without realizing and pushed it on GitHub so i had to re write the whole thing lol don't think my partner was happy about that and it's also why we didn't add sound effects or a good title screen cuz we ran out of time
Been there with GitHub before. I'm sorry it caused problems. I still think what your team made is impressive
thank you
also we didnt have a composer so i made the music in the only music program i know "chrome music lab!" lol
Cool mechanic and clever take on the theme. Movement took a bit of time to get used to, and some sections did feel quite punishing, but I really enjoyed the concept here.
we plan to keep working on this game so thanks for the feedback we will try to polish out everything
for some reason the font glitched i swear it looked fine in the game engine