Speed is key here it seems. I ran through this game a good couple times to see the dialogue option. While certainly a thematic choice, I think this game would have been more fun if victory came from picking the correct options rather than just going as fast as possible. I also think some interactive audio could really sell the vibe of this simulator! Love the colours in the background.
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social anxiety simulator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Stability - Does the game crash unexplainably and unexpectedly? | #6 | 4.500 | 4.500 |
| Novelty - Did the game do something new and never seen before? | #10 | 2.667 | 2.667 |
| Graphics - Does the game look visually appealing? | #10 | 3.333 | 3.333 |
| Overall | #13 | 2.704 | 2.704 |
| Gameplay - How does the game feel? Is it fun to play? | #16 | 2.056 | 2.056 |
| Audio - Does the game have audio? Does the audio fit the game? | #17 | 2.167 | 2.167 |
| Theme Interpretation - How well does the game adhere to the chosen theme? | #17 | 1.500 | 1.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List any third party visual assets used (N/A if none)
Dialogic
List any third party audio assets used (N/A if none)
Dialogic
Credit anyone who worked with you creating this jam submission!
n/a

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