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ESPRIT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1032 | 2.194 | 3.800 |
| Audio | #1225 | 1.386 | 2.400 |
| Enjoyment | #1260 | 1.501 | 2.600 |
| Overall | #1281 | 1.540 | 2.667 |
| Theme | #1289 | 1.617 | 2.800 |
| Gameplay | #1314 | 1.270 | 2.200 |
| Innovation | #1332 | 1.270 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
As you play the game you are visiting different places with strange events and even weirder people
What code and assets did you not make from scratch during the jam (if any)?
Every 3D assets were not made during the jam as they were already owned/bought (most 3D assets comes from SyntyStudio). The code was done entirely for this project expect the dialogue system which is reused from a previous personal project.
How many people worked on the game?2
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Comments
Great game! Really liked the second and third maps. The first one didnt really work for me, but since there is a level selector, I only played the 2nd/3rd ones.
I didn't know what I was supposed to do, which is a shame because this says that there is a dialogue system but I just accidentally fell out of the world.
Really liked the visuals and the mood when the game started. Wandered around for awhile and couldn't really figure out what I was supposed to be doing. It still ran really well and looked great.