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Ice Scream By Moonlight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Streamability | #3 | 3.211 | 3.211 |
| Strong Gameplay | #3 | 3.526 | 3.526 |
| Visual Art Style | #4 | 3.842 | 3.842 |
| Team Story | #5 | 3.263 | 3.263 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Your Team Story Video
https://www.canva.com/design/DAHC05bE3vQ/SyjMOn6Hmvy2pL7ZZ14hLw/view?utm_content=DAHC05bE3vQ&utm_campaign=designshare&utm_medium=link2&utm_source=uniquelinks&utlId=heb7752cc46
Social Media Follow Link
http://www.linkedin.com/in/mefimbel
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Comments
I enjoyed the undead theme (and varied enemy portraits), and serving the undead ice scream to sate their hunger. Good play on the words!! I really like the comic book style story design and the transitioning between comic book panels even though it was only a couple transitions. After a few play throughs, I was like.... that's a really nice transition with the comic book panels. Something about it...
A good blend of horror and humor especially with EYE*C and Friday the 13th. The color scheme for the game's art has a nice balance with the chosen colors. I like the artist's use of what I perceive as desaturated colors... really is comfortable on the eyes. The highest color saturation (being the ice scream flavors) drew you in to pay attention to the gameplay details, which created a nice contrast of what to focus on. Cobblestone Crunch, OMG Orange, and Laughing Lavender were my favorite flavors and changing the flavors on each play through was a great way to add variety.
Unfortunately I was always the one left screaming with my time running out. I was not fast enough with the time available to complete the mini games. Toggling back and forth to bring up the minigames and feed the undead was too much for me. It was the sliding the puzzle that defeated me every time. Surprisingly (and because I would not normally play a game like this), the variety of the mini games was engaging and mixing them up like the ice scream flavors provides nice replay value. You never know which mini game you are going to get.
I would say slow down the timer for each hungry zombie to let the player have more time to complete the mini games, but that's probably because my reaction time is too slow. lol!!! Maybe it's only the sliding puzzle... and then trying to feeding x zombies in a row that may need 5-6 scoops while trying to focus on the puzzle~ is crushing. I personally never had enough time to solve the sliding puzzle before the zombies got me. Every time i happened to get some zombies in a row that needed 1-3 scoops, I was like this is my chance to do the mini game!!
Overall this was an interesting and engaging experience.
This game is very pretty.
I love the comic and the character art. You also included a couple of mini games, and that is very impressive to set up in the short amount of time.
I think with more balancing, this could be a very cute mini game.❤️
This was an amazing game to play!!! Totally cohesive concept; the intro set the tone well, the characters all look amazing and I am so curious about their stories, the gameplay was intuitive and smooth (it only took me one time flailing around and dying to figure out the controls). I cannot believe that I get a different array of ice creams each time I play, I just love this game.
I might need a difficulty setting though because I cannot for the life of me beat the picture module XD
Loved the comic, and the concept. The music and art were cool too! It was fun to juggle between the puzzles/minigames and frantically serving ice cream. This was a great concept that was executed very well. Congrats! :)
I love the comic, unfortunately, I did not know how to give the ice cream to the customers, so I died instantly, and sometimes I went into UI that I was not able to go back from.
This looks like it might be cool, but it's one of those games that my color blind ass cannot play.
Thanks for pointing out the need for access in our game. We are so sorry our other differentiating elements weren't implemented in time. We would love to know from you what makes a game like this more accessible to you personally. Would adding textures to the ice cream and labels to the cartons be enough (more dots, stripes, and circles)? Or is there something else that would be more helpful?
Thank you so much for taking time to leave a comment to help us improve our game.
I find that dots work well in games that are slower. For this game you'd want something that is very easy to be distinct very quickly, stripes are better for that, but you'd run into the issue that you have 12 colors. An easier way to get around this is by letting the user choose the colors of the icecreams themselves, that way I can choose colors that work for me, and someone with a different colorblindness can do something different.
Love the choosing color idea! Thank you!