Cool game!

| Criteria | Rank | Score* | Raw Score |
| Theme | #6 | 4.559 | 4.559 |
| Innovation | #28 | 4.088 | 4.088 |
| Overall | #30 | 3.971 | 3.971 |
| Audio | #67 | 3.824 | 3.824 |
| Enjoyment | #69 | 3.941 | 3.941 |
| Visuals | #151 | 4.118 | 4.118 |
| Gameplay | #278 | 3.294 | 3.294 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You explore a bizzare world of discarded files.
What code and assets did you not make from scratch during the jam (if any)?
I used some free images from the internet for certain in game sprites and transformed them to look more pixelated.
How many people worked on the game?1
I love yume-nikki style games, this one is very cool! Although, I find a bit annoying the time limit on a game with secrets, and also the “faces” level can be very janky and time-consuming with the weird collisions, but I very much enjoyed the visuals and audio. Kudos to you!
Bro is literally Salvador Dali. The amount of creativity here is incredible. I really like the artstyle. Well, controls and hitboxes sometimtes feels bad. Overall it's a very decent game. Great job!
Now that was a strange place! i really liked the fever dream aesthetic of it all, breaking the rules of computer code, playing mini games, hopping on literal butterfly and ride it, getting stuck in the crowd of people… it was a fun trip! ill gladly do it again, 10/10 !
Fun mini games, I loved how the environments didn't feel much out of place and were very computery-like, and the mouse eating a cheese in the maze level :) Audio was amazing, great job!
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