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A jam submission

Waggon: Western TDView game page

Embark on Wild West journey and defend your Waggon against eldritch foes.
Submitted by SMARTcreative, JakeSanabria, Karlo5o — 10 minutes, 1 second before the deadline
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Waggon: Western TD's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#703.7673.767
Enjoyment#813.9003.900
Audio#1683.5673.567
Overall#2283.5113.511
Visuals#2533.9003.900
Innovation#3213.3003.300
Theme#8492.6332.633

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You are going with Waggon of Animals through lands with portals spawning Eldritch foes.

What code and assets did you not make from scratch during the jam (if any)?
All assets were created from scratch

How many people worked on the game?
4

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Fantastic job. Took me a little while to figure out how workers and income work, perhaps when placing workers make it more visible on the worker range how much income is coming from each square? Game is otherwise really well polished and a lot of fun. Great job!

Submitted(+1)

Good fun, although I never really figured out the economy other than fishing for "you get more essence for adjacent crops".

Developer

Thank you. You get the resources based on the number of resource tile in the range of worker.

Submitted(+1)

You did such a great job with UI. It feels almost real!

Submitted(+1)

Cool game! I really like the idea of a tower defense deck building game and had a fun time playing. It took a few immediately lost attempts to figure out the mechanics of the game so I think a tutorial would definitely help. Once I got the hang of it though it was really smooth for the first three levels. I do think the balance may be a bit off because it seems to ramp up a bit faster than you can reliably get enough units on the field, but maybe I was just unlucky! Nice job :)

Submitted

Hi

I like tower defence games and this has all the makings of a great game.

Not only tower defence and upgarde like aeveryone has but using cards and items to re-shape your choises is very intresting.

I like how this does not punish you harshly for placing something somewhere dumb.

 

The path could a bit more visible, the grey blends a bit with the terrain and the rocks around.

Having said that i dont think it's gonna be any problem at all.


The mix of tower defence and deck building really works

I like how the creatures "babble-talk" .


Good job team.

Submitted

A browser version can really help us Mac user to play the game

Developer (1 edit)

Unfortunately our sounds and music were not working in the browser build.

Viewing comments 26 to 21 of 26 · Next page · Last page