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A jam submission

Bunny wants to hugView game page

DAGDC game jame 2026
Submitted by Black Dead
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Bunny wants to hug's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#53.7863.786
Enjoyment#93.6073.607
Theme#93.9293.929
Overall#93.6073.607
Art#223.4643.464
Audio#282.9642.964

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This was quite the unique game! I find it hilarious how we are using love to kill the enemies! 

Submitted(+1)

Very fun and enjoyable little game. I love the pixel art you borrowed for it and the mechanics and having several different enemies is very interesting. There was a bug where one of the red dashing kittens got stuck in the water and I couldn't hug him till his head exploded, but that was the one of the only issues I had with the game. Great work 

Developer

glad you enjoyed it!

Submitted(+1)

Really enjoying to hug all of those kitties :3

Submitted(+1)

The best game in term of gemplay i really enjoyed it sooooo much unlucky there are no boos phase that would be awesome. Thank you very much for creating this master piece.

Submitted(+1)

I even got a 10-kill streak, and it felt so satisfying.

Developer

am really happy you enjoyed it❤️

honestly making a boss fight was my plan but i only worked in the night when making the game and there was 2 days i didn't do anything in them because school

Submitted(+1)

Submitted(+1)

Great map design—cute and feels spacious! It took me a while to notice that the hearts fire automatically if you hold the left mouse button. Overall, a wonderful atmosphere and fun gameplay!

Submitted(+1)

I really enjoyed this one. I hope you rank highly! The "after hug" caught me off guard and was hilarious 😂

Submitted(+1)

Good game ! 

Submitted(+1)

i really enjoyed the game the art was amazing i hope your game be one of the winners it was amazing

Submitted(+1)

i really enjoyed the game the art was amazing i hope your game be one of the winners it was amazing

Submitted(+1)

Very cute idea. I enjoyed the gameplay, eventhough I sucked at it and the artstyle really sets up that cuteness. The music got a little repetative. maybe that's because I kept having to start over due to dying so quickly.Theme definitely nailed.

Submitted(+1)

I am not sure what actually makes the enemy be huggable like i think i had plenty of them stunned but the chain thing didn't appear not sure what was that about but other than that its quite a nice game.

Developer

thanks for playing, you can hug them when their hp is 0. they got stunned if you shoot them or if they shot you like a cooldown but only when you see the hearts particles they became huggable

Submitted(+1)

it was fun doing like many hugs in a row

Submitted(+1)

ADORABLE. really liked this one,i enjoyed the mechanics and upgrades the game offers for variance in gameplay. I didnt really enjoy the music, found it to be repetitive and as the game progressed it became harder to notice when enemies were huggable. Still enjoyed! Great game

(+1)

such a cute game!! theres cute art and music. i had a lot of fun playing it!

Submitted(+1)

This is pretty cozy and cute game! I was not expecting a "fight with love" game here! but this one takes the cake ... and hugs! Pretty nice music as well! 

Submitted(+1)

An adorably cute shoot-em-up! Not what i was expecting, but I enjoyed it nonetheless. It's not always obvious when you can hug, and you can actually use Space to jump right through the barriers even when they're closed - but other than that I had fun playing it, particularly when you get the 3-heart powerup. Good job!

Developer(+1)

thank you and I just noticed that I didn't make the right collisions to the barrier sorry

Submitted(+1)

I had a lot of fun playing this! My only issue was that it seemed to be inconsistent in registering if an enemy could be hugged, there were many times I was standing right next to them and right click wasn't doing anything. Good job!

Developer

thanks, you can hug the enemies when you see the line between the player and the enemy it was my fault that i didn't explain this right