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Out of the Box's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #935 | 2.245 | 3.286 |
| Gameplay | #940 | 2.147 | 3.143 |
| Audio | #960 | 2.049 | 3.000 |
| Innovation | #998 | 2.049 | 3.000 |
| Overall | #1070 | 2.001 | 2.929 |
| Visuals | #1107 | 2.049 | 3.000 |
| Theme | #1328 | 1.464 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We were aiming to create a game where the atmosphere and story slowly got stranger as the player progressed. We also wanted to tie it to the theme by interpreting strange places as strange placement. This ties to the character's strange placement as a coffee boy and also having to place boxes strangely to solve puzzles. We did not have time to fully realize our vision, so the game lacks some cohesion in this aspect.
What code and assets did you not make from scratch during the jam (if any)?
Some of the tilesets and backgrounds were not made by us. Specifically, those used in the end cutscene. We also did not make all the music. Specifics are listed in the game end credits
How many people worked on the game?4
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Comments
Pretty cool game, some smoother camera movement would have been nice.
Pretty cool game, some smoother camera movement would have been nice.
Very nice, I like the level select being a elevator that's really creative. The art is really good in general, great work!
Not bad at all! Had so much fun.
Amazing game
Congratulations, your game is making me want to go get a second cup of bean water this morning! I like the game's concept, and the double meaning of physical places and odd placing of boxes. I somehow managed to get a box under a platform and I think it fell into the ether? Which kinda adds to the theme, ngl.
Hey Nice game