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A jam submission

Wanderer's WoodsView game page

Help and learn more about the inhabitants of a small village before it's too late.
Submitted by OptionalBrandtini
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Wanderer's Woods's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation - How well does the game adhere to the chosen theme?#73.1873.308
Audio - Does the game have audio? Does the audio fit the game?#132.5942.692
Graphics - Does the game look visually appealing?#152.9653.077
Novelty - Did the game do something new and never seen before?#152.0752.154
Overall#152.6812.782
Stability - Does the game crash unexplainably and unexpectedly?#163.4843.615
Gameplay - How does the game feel? Is it fun to play?#181.7791.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List any third party visual assets used (N/A if none)
Grass tile set by cupnooble - https://cupnooble.itch.io/sprout-lands-asset-pack

List any third party audio assets used (N/A if none)
Clair de Lune by Johann Debussy - https://www.youtube.com/watch?v=X-Xxqt6XdioAmbient noise by arpeggio1980 - https://freesound.org/people/arpeggio1980/sounds/523389/ Footstep noises by marb7e - https://freesound.org/people/marb7e/sounds/620336/

Credit anyone who worked with you creating this jam submission!
Brian, Jodie, Noah, Sydney

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Comments

Submitted

This game is in desperate need of a map! The glitch effect was cool to begin with but started to feel more common and drag as the game went on, just sort of stopping my ability to see. I did like npc's a good amount. Their dialogue was funny and at times pretty hard-hitting. Special mentions to the one whose husband was never made. That's brutal and I can empathize. The actual gameplay was lacking though, since I'd spend 10 minutes constantly being interrupted by glitches looking for one rock with the vague direction of like North-East. Additionally, I was not able to complete my quest log because the red rock quest did not disappear upon completion, and the fishing rod was never collectible, even when the fisherman was looking for it. Given this is a unique mechanic to the fishing rod, I am forced to assume it was never completed. Purple outdoors is spooky though, and I do enjoy the music choice.

Submitted

Its sort of confusing which glitches are intentional or not. Also its hard to keep track of the npc's a feature like a minimap or a log telling you where the npcs are located would be very useful. I like how you added the theme though and the edge of the map with the missing textures is pretty cool.