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Dragon Gear Is No Longer Craftable — Bosses Now Control Endgame

A topic by ThroneCreator created Mar 05, 2026 Views: 145
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Idle Throne — Release Notes

⚔️ Major balance and system update affecting gear progression, potions, poison mechanics and crafting.

🐉 Dragon Set

• Dragon equipment is no longer craftable.

• Dragon items now drop only from powerful bosses.

      Fire Drake → Dragon Boots, Dragon Gloves  

     Wyvern → Dragon Platelegs, Dragon Shield  

      Elder Dragon → Dragon Warhammer  

      Dragon King → Dragonbone Bulwark  

• All Dragon gear stats increased ~10–15% above Void tier.

🧪 Potion System

• 49 missing potion effects added.

• All 63 potions are now fully functional.

• New effect types added:

  🩸 Lifesteal

  ❤️ Max HP Boost

• Potion sets balanced across regions (Verdant → Void Realm).

• Potion XP rewards rebalanced with formula:

XP = 15 + (level × 3.5)

• Duplicate Wyvern Scale Potion recipe removed.

🛡️ Poison Immunity

• Antidote potions now grant full poison immunity.

• Poison damage is fully blocked while the antidote buff is active.

• Works in both online and offline combat calculations.

🕷️ Poison System

• New or updated poison monsters:

🌿 Forest Spider (Verdant)  

🏜️ Desert Scorpion (buffed)  

🐛 Sand Worm  

🌵 Cactus Beast  

🐆 Dark Panther  

• Dunes region is now poison-heavy — 4 of 8 monsters apply poison.

 Flying Monsters

• Flying creatures now drop Feather:

🦇 Cave Bat (Quarry)  

🧞 Djinn (Dunes)  

🐉 Frost Dragon (Frozen Wastes)

⚒️ Equipment & Crafting

• Void set crafting level standardized to 92.

• Metal gear progression normalized:

Bronze → 1  

Iron → 15  

Silver → 20  

Steel → 30  

Gold → 40  

Mithril → 50  

Adamant → 70  

Rune → 85  

• Desert set crafting level set to 35.

🎲 Drop-only items:

Adamant Sword  

Shadow Blade  

Rune Sword  

Void Platebody  

Void Dagger  

• Void Dagger added to Void Lord loot table.

💎 Obsidian Shard

• Added to 8 crafting recipes:

Dark Mithril set (5 pieces)  

Earthstone Platebody  

Shadow Dagger

🔧 Fixes

• 37 alchemy recipes assigned to correct regions.

• 7 cooking recipes assigned to regions.

• 13 firemaking actions assigned to regions.

• 5 dungeon recipes assigned to regions.

• 25 items corrected from weapon → equipment type.

• 12 missing weapons added to EQUIPMENT_BASE_IDS.