Play Combat Tournament
Combat Tournament : Fighter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Quality and fit of sounds and sound effects to the game | #12 | 3.250 | 4.429 |
| Cohesiveness of game elements | #12 | 2.830 | 3.857 |
| How polished were the game mechanics | #13 | 2.726 | 3.714 |
| How well did game visuals follow the SNES style theme? | #13 | 2.516 | 3.429 |
| Overall | #14 | 2.558 | 3.486 |
| How well did the game follow the constraint | #16 | 1.468 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What's the strangest/funniest bug you encountered while making your game?
flying off the map
Don't forget to add the title of the jam somewhere in your submission page!
Okay
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Comments
This was a blast to play for a short session. I do think that characters had too much health though since a 1v1 match just lasted a very long time for a fighting game, and I would have liked to see controller support since its a more action heavy game. The hit feedback felt great though with the screen shake and the hilarious sound effects. With some refinement and some polish, and maybe cranking the hit feedback even further, I think this could go viral for how fun and flashy it is.
This is a FUN game but it sadly doesn't keep up with the games constraint besides the dying, but besides that it exceeds in all other categories, I especially love the sound they fit in so well for this type of game. :D