I love the premise of the game. The SFX were nice, and your music fit the overall kind of weird/sarcastic vibe nicely. It was a really creative premise and clean execution of the minigame. Nicely done!
Play game
Equinox: PI's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #47 | 3.200 | 3.200 |
| Use of the Limitation | #62 | 3.250 | 3.250 |
| Overall | #73 | 2.837 | 2.837 |
| Enjoyment | #77 | 2.300 | 2.300 |
| Presentation | #79 | 2.600 | 2.600 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Gimp, Blender, Godot, LMMS, Audacity
Use of the limitation
The game requires just the mouse, hence one-handed.
Cookies eaten
3 bananas
Comments
I remember this schadel xD.
Nice use of game mechanic for this one. Memory puzzles can be a lot of fun.
Loving the concept, and my head is bobbing to the music. I am however terrible at the game!
I really liked the concept and gameplay a lot! Title screen music had a funky twang reminiscent of horse meat. I only wish I was able to pause and review my acquired perks. Also, if you could design some way to prevent spamming the burger/horse button since it's 50-50 chance, that would be golden, but still good!
Thanks for playing.
I just double checked the latest build and you pay out 30% of the contract payment at the start of the level, so only stand to make 70% of it on success. On failure, you lose 80%. So the cost of an incorrect guess is 110%, but that assumes you keep 100% of a correct guess, when it is only 70%. So an incorrect guess costs 157% of what a correct one rewards you.
I should say more about the perks. Seeing the DNA bases through the back of the card is the most fun, it's almost essential. The canine one is revealed by your first flip showing a popup number, with the direction the dogs searched in, left of it. I feel that information should be less fleeting, and better animated. Perks definitely need attention, I mean you can view it all you want before purchasing, and the effects, to me at least, are obvious. Perhaps I will add a glossary illustrating their effects.
Played it again with a fresh set of eyes and it's a great concept, it was like a match cards game but with a twist that you had to memorise if there were any duplicate instances. Well made, I really enjoyed the feedback messages for when you were successful or unsuccessful with the matching, Well done!
Wow this a crazy concept, and the music fits well with your interpretation of the theme. Really feels like we're getting into something deep.
I'm not sure what to do! How do I deduct if it's beef or horse? :D
Flip a one sample (left) and one reference material (right) over. If they match, you've found horse DNA in the pate. 1 match might not be enough. At the top of the screen is your "burden of proof". You need that many matches to be sure the horse DNA is substantive.
Is there a part of this that doesn't make sense?
tldr; match pairs




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