Play game
Pappa's Delivery Service's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #220 | 3.733 | 3.733 |
| Innovation | #391 | 3.167 | 3.167 |
| Overall | #584 | 3.017 | 3.017 |
| Visuals | #585 | 3.233 | 3.233 |
| Audio | #618 | 2.800 | 2.800 |
| Gameplay | #659 | 2.667 | 2.667 |
| Enjoyment | #826 | 2.500 | 2.500 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are sent by your boss to make deliveries to various locations where the aesthetics, enemies, and obstacles are definitely strange.
What code and assets did you not make from scratch during the jam (if any)?
Images for the collages are from
https://pdimagearchive.org
https://www.freepik.com
Background music is from:
https://freesound.org
Everything else is made by us
How many people worked on the game?3
Leave a comment
Log in with itch.io to leave a comment.






Comments
The premise balancing mechanics are interesting. But they need some thought. The level design ruins the idea: it's too hardcore and not optimized for these mechanics. The enemies seem completely useless... There are no sounds, which affects the feeling of responsiveness. Overall, it would be great to try to turn this prototype into a full-fledged game.