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A jam submission

Pappa's Delivery ServiceView game page

Submitted by ArthurPalladino, marloushazu, CaduGruninger — 6 hours, 20 minutes before the deadline
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Pappa's Delivery Service's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2203.7333.733
Innovation#3913.1673.167
Overall#5843.0173.017
Visuals#5853.2333.233
Audio#6182.8002.800
Gameplay#6592.6672.667
Enjoyment#8262.5002.500

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You are sent by your boss to make deliveries to various locations where the aesthetics, enemies, and obstacles are definitely strange.

What code and assets did you not make from scratch during the jam (if any)?
Images for the collages are from
https://pdimagearchive.org
https://www.freepik.com

Background music is from:
https://freesound.org

Everything else is made by us

How many people worked on the game?
3

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Comments

Viewing comments 21 to 21 of 21 · Next page · Last page
Submitted

The premise balancing mechanics are interesting. But they need some thought. The level design ruins the idea: it's too hardcore and not optimized for these mechanics. The enemies seem completely useless... There are no sounds, which affects the feeling of responsiveness. Overall, it would be great to try to turn this prototype into a full-fledged game.

Viewing comments 21 to 21 of 21 · Next page · Last page