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Composer looking for a team

A topic by J.Barone created Mar 06, 2026 Views: 135 Replies: 1
Viewing posts 1 to 2

Hello everyone!

My name is John. I am a composer with a master’s degree in film scoring, looking to work in the games industry. I have worked on four game jams so far and would love to be a part of your team!

Below are some examples of my work and links to other jam projects that I have scored.  I hope you enjoy them. If you would like to collaborate, reach out to me here or on Discord @ john_barone_

-Dreamscape Doctor(For Liminal Jam 2025)

 https://tdepapas.itch.io/dreamscape-doctor

-At The Chime of the Bell(For Spooktober 2025)

https://cindercritter.itch.io/chime-of-bell

-The Last Ztation(For Spooktober 2025)

https://cafrud.itch.io/the-last-ztation

-Holly’s Splendid Super Sugar Rush Rally (For Brakeys Game Jam 2026.1)

https://mindeveloper.itch.io/hollys-splendid-super-sugar-rush-rally

-Eternal Nightfall: A Castlevania-inspired rock track

https://soundcloud.com/john-barone-299185778/eternal-nightfall?si=69fd6c58ce194ac88d2682eaa7fc697f&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

-A Seaside Town: Playful orchestral piece mainly inspired by The Legend of Zelda Windwaker and Nausicaa of the Valley of the Wind

https://soundcloud.com/john-barone-299185778/a-seaside-town?si=29074e23704e4e1eb9c4f1ea045e3fe1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

-Leaps and Bounds: Cartoonishly mischievous orchestral piece inspired by A Hat in Time

https://soundcloud.com/john-barone-299185778/leaps-and-bounds?si=1704f9ddf6b24c21be596ed543ec098d&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

-Silver Lining: A departure from the others. This is an IDM piece inspired by the electronic group Boards of Canada.

https://soundcloud.com/john-barone-299185778/silver-lining?si=d6fe44781221467b8ca26c4827779ef2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

Submitted

Our team currently has 2 audio composers right now, and that includes this person above. We just need a 2D artist and we're good.