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Changing Places's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #386 | 3.471 | 3.471 |
| Innovation | #399 | 3.161 | 3.161 |
| Overall | #647 | 2.912 | 2.912 |
| Gameplay | #659 | 2.667 | 2.667 |
| Audio | #712 | 2.632 | 2.632 |
| Enjoyment | #716 | 2.736 | 2.736 |
| Visuals | #772 | 2.805 | 2.805 |
Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game has many strange places with strange mechanics for you and you have to understand and master them while they switch randomly
Good luck as it wll be very hard for you XD
What code and assets did you not make from scratch during the jam (if any)?
Music
How many people worked on the game?1
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Comments
I like the concept of switching the game play up every 10 or so seconds but did find the camera and controls a bit difficult to work with.
Thanks for playing
WOAH! Great game!
Cool idea with the rotating mini-challenge structure. Jumping between different areas and suddenly dealing with different mechanics keeps you paying attention the whole time. The environments also looked really nice, especially the brighter elements like the lava and space objects.
It was definitely tough lol thought I tried a bunch of times to get through the volcano obstacle section and still couldn’t finish it. A little more time on the clock might make it feel a bit fairer?! Cuz I think my reaction time is like 2 seconds LMAO. Its a skill issue on my part tho I think.
Overall though, really interesting concept and a fun jam entry.
ALSO, if you like brain-teasing puzzle platformers, make sure to check out our game! We'd be really grateful!
Thanks for playing
I really liked the concept I'd love to see where it might go without the jam's time constraints haha. Visuals were pretty cool too, I really liked how it looked!
and yea it was very hard lmao, I was trying my best to beat the volcano obstacle course but unfortunately I don't think I can, maybe one day I'll be able to finish it :)
I feel like increasing the timer by even just 10 seconds could make it feel a lot better for less hardened gamers like myself lol
Really cool premise, I found it fun!
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Really cool concept! I enjoyed the fast-paced challenges and the unique atmosphere you've created. Great job on the visuals too! I’d love it if you could check out my game and leave a rating as well. Keep up the great work!
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Fun concept, the constant scene switching and teleporting keep you on your toes, and every area feels like its own little challenge. The visuals are nice too (the glowing asteroids and lava looked especially cool). Also respect for getting a 3D WebGL game running smoothly. Nice jam entry.
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Great visuals and interesting concept. But a bit too difficult for my part (probaply skill issue xD)
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I conquered, hell yeah!!!
The trick to the inverted control level was just holding the keyboard in reverse 😛
Great entry
Haha nice trick... Thanks for playing
Great idea, it was really mind twisting and it fits the theme perfectly!
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I really enjoyed playing the level with wasd reversed mechanic. I wish there were more levels. But great entry for the jam. Kudos
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I was a little bit lost while playing the game at the start, but I ended up figuring it out. Nice entry!
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Neat concept, swapping minigames every 20 seconds or so is pretty cool. Do agree with the other commenters that more levels, and an explanation for the asteroids one would be nice however.
- Crow & Moth
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Great implementation for the theme! Cool game idea, good visuals/music and overall very good execution!
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Cool idea of the chaotic mini-games you have to figure out fast. At times it was kinda unclear what to do so a bit of more guidance would have been nice. Rest was solid. Would love to see this concept pushed even further.
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Cool game!
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You did a great job embracing the strangeness of the theme! All environments felt uniquely hazardous. I think the main feedback I have is the direction given to the player was a little vague - I started in asteroids, and I assumed that the objective was survival. It wasn't until I spent a lot of time in the other worlds that I realized they would have to be beaten.
Thanks for the feedback
i really like the concept and all, i see the theme as a strange place has a strange modifier, but i would really appreciate if there was a clear goal on what to do. it took me around ~5mins to beat this game tho. overall, really interesting concept.
Thanks for the feedback
I like the underling concept of fast paced weird challenges that must be mastered within a short period of time! And the places were surely strange. What i believe is the main problem of the game is the lack of clarity, in particular within the meteors level; i feel like an on screen message to at least direct you towards the goal of the current challenge would help. The teleportation and commands swap were kinda hard at first but fair, it's only the meteors level that felt a little lackluster with not a lot of challenge but a lot of waiting around for something to happen.
The concept is cool and i'm sure there can be even more interesting ideas and mini games!
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Very cool and quite challenging but in a good way. Great job
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Love the visuals and the map-swapping concept! But I got to be honest, the controls were quite frustrating for me. I spent 15 minutes struggling even with the short maps. If you focus on improving the responsiveness the experience will be 100% better. Great effort!
Thanks for the feedback
loved the concepts and visuals. Good job !
Thanks for playing