Played the game. Fun mechanics, even though I got stuck on the screen with the totem x)
I managed to get on the right arm, but I didn't understand that the "Kleene" was grabable and that I needed the key to reach it. The position of the key to get to the second arm of the totem feels a bit too precise as well.
The key has no gravity, jump and let go of the key where the key silhouette is floating, then jump on top of the key from the head of the totem and use the Key Jump technique to land on the totems right arm, and grab the Kleene*
This tutorial was put together in no time and is very much a WIP. Expect a more clear tutorial for the finished release of the demo!
Comments
Played the game. Fun mechanics, even though I got stuck on the screen with the totem x)
I managed to get on the right arm, but I didn't understand that the "Kleene" was grabable and that I needed the key to reach it. The position of the key to get to the second arm of the totem feels a bit too precise as well.
Anyway, nice little demo
Neat game I like it, reminds me a bit of Donkey Kong 96' with the key mechanic.
There's a bug on this level where you can just spawn a key out of nowhere by pressing A
Also, the embed is teeny tiny. I would recommend 480px X 432px for better visibility. It would be nice to be able to download the rom as well.
It's a very unique game, though there was one level where I somehow pulled a key out of nowhere and got to open the exit door, for some reason.
I think it's the one with the 3 vines and the door was at an upper right corner.
is something supposed to happen after i collect all the shiny objects and open all the eyes on the level select :?
Not in this build, expect some cool rewards for doing so in the final release for this demo though.
Also good job!
A playable build for Lucid.3am's second demo : Its Over-World
This build is mainly a showcasing of the optimizations made since the first demo: Grey Bits
Experience a WIP of the revamped tutorial segment along with a handful of levels from the first area with their refined / remixed level layouts!
Read ***Key Techniques*** on the games page to understand how to do some necessary maneuvers as tutorials are still WIP.
I like the music and it's cute.
I got filtered here. Wasn't sure what I was supposed to do
The key has no gravity, jump and let go of the key where the key silhouette is floating, then jump on top of the key from the head of the totem and use the Key Jump technique to land on the totems right arm, and grab the Kleene*
This tutorial was put together in no time and is very much a WIP. Expect a more clear tutorial for the finished release of the demo!