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Arkus (Alpha) : Looking for feedback

A topic by Ludyforge created Jan 28, 2026 Views: 367 Replies: 4
Viewing posts 1 to 4
(3 edits) (+5)

Hey everyone !
I’ve just published an early prototype of my first Godot game.
It started as a learning project, but really loving it, so I will push it wayyyy further 🙂
It’s a fast-paced top-down action roguelike, and I’m currently looking for feedback on gameplay, feel, and progression.

There’s still a lot more to do, but I think getting feedback early in development is really important.
It’s available on Linux, Windows, and Android.
You can find it here : https://ludyforge.itch.io/arkus
And play it on the web here : https://arkus.fun/

Any thoughts or suggestions would help a lot, especially regarding any mistakes I may have made.
Thanks ! 

(1 edit)

Hi everyone ! 

A lot of work have been achieve since the last post !
There is plenty of new things to discover and many improvements.

I would really appreciate any feedback :)

The itch.io page is still : https://ludyforge.itch.io/arkus
Plus you can try the game here : https://arkus.fun/

There is many more to come, I plan a massive upgrade this month or so.

Thanks ! 



(+1)

I added the just-launched new trailer to the original post (and edited with some more infos) :)

This is my first video editing ever, I hope it's nice enough to make people want to discover it. Any feedback on the video for further improvement ?


I think the video works very well. It’s long enough to clearly show the gameplay—which is the most important part—but still short enough to hold people’s attention (especially in the era of very short attention spans). Nicely done.

Thanks for your feedback ! :)