Hey everyone !
I’ve just published an early prototype of my first Godot game.
It started as a learning project, but really loving it, so I will push it wayyyy further
It’s a fast-paced top-down action roguelike, and I’m currently looking for feedback on gameplay, feel, and progression.
There’s still a lot more to do, but I think getting feedback early in development is really important.
It’s available on Linux, Windows, and Android.
You can find it here : https://ludyforge.itch.io/arkus
And play it on the web here : https://arkus.fun/
Any thoughts or suggestions would help a lot, especially regarding any mistakes I may have made.
Thanks !

