really enjoyed this! gameplay loop is very fun, but it would've been nice to have a popup or something of the sort in game to keep track of which symbol means what
also loved the sfx they rounded out the experience perfectly
| Criteria | Rank | Score* | Raw Score |
| Audio | #5 | 3.579 | 3.579 |
| Art | #14 | 3.684 | 3.684 |
| Enjoyment | #33 | 2.947 | 2.947 |
| Overall | #33 | 2.947 | 2.947 |
| Gameplay | #41 | 2.632 | 2.632 |
| Theme | #43 | 2.579 | 2.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Wow! the art and the SFX take the cake in this one. Though I only understood that it's good v/s evil. Giving it one more shot after reading the comments that I need to reject bad symbols and accept the good ones. Great work, though you can add instructions to Itch page about it.
I too lacked all understanding of what it was, that I was actually doing. Other than that, sound design and visuals were solid.
I would assume I missed something really obvious because I couldn't really understand what the basis of success and failure was. Other than that, the vibes and aesthetics of the game were on point.
Valid point that there could be abit more explaination about gameplay.
Your "computer" device up front has symbols that are good / evil. If any symbols light up as evil (broken heart, devil horns, X, X eyes, or inverted cross) you need to accept the doll in hell. Otherwise if all symbols are good (heart, circle, plus, smile, and cross) you need to reject them.
Edit: I've updated the page with instructions aswell!
Really like the style of the game. Sometimes it's a bit hard to understand my location tho. Still pretty enjoyable
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