Really cool visual style. It’s an interesting game where you have to navigate around to progress. At first I thought it was a horror game because the atmosphere feels quite scary. The dark corners of the environment make it feel like something might jump out at any moment. Either way, it definitely feels like a strange place, fitting the theme. Good game!
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SILENZIO II's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #7 | 4.556 | 4.556 |
| Enjoyment | #201 | 3.630 | 3.630 |
| Overall | #219 | 3.525 | 3.525 |
| Innovation | #262 | 3.407 | 3.407 |
| Gameplay | #357 | 3.148 | 3.148 |
| Visuals | #385 | 3.593 | 3.593 |
| Audio | #612 | 2.815 | 2.815 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You will go through strange, dreamlike and somewhat liminal spaces, with strange features that often cannot make sense.
What code and assets did you not make from scratch during the jam (if any)?
The artstyle of the game is comprised of stitched together images, including stock images that I did not make myself, but I did transform.
Audio and music are taken from OpenGameArt and Pixabay.
How many people worked on the game?3


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