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Two Worlds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #279 | 3.293 | 3.293 |
| Enjoyment | #409 | 3.268 | 3.268 |
| Innovation | #486 | 3.000 | 3.000 |
| Overall | #612 | 2.959 | 2.959 |
| Audio | #653 | 2.756 | 2.756 |
| Theme | #750 | 2.829 | 2.829 |
| Visuals | #851 | 2.610 | 2.610 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's a game where you switch between two strange worlds, one with normal gravity and the other with upside down gravity
What code and assets did you not make from scratch during the jam (if any)?
I did everything myself except the audio which I got from mixkit.
Vastness- Andrew Ev
Midnight Forest- Syouki Takahashi
How many people worked on the game?1
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Comments
Feedback on health loss is imperative, but the combination of the world flip and gravity flip along with the general aesthetic sensibilities work well.
This is such a clever take on the gravity-flip genre! The way you implemented the switching between two parallel worlds feels really smooth and reminds me of a puzzle version of the movie Tenet. I especially liked the 'floating' effect you can create by rapidly switching—it’s a very cool emergent mechanic! Great job on the minimalistic art style too. Keep up the great work!
Nice game, great job!
Nice game! Really fun and mind twisting, great job! :)
nice game man, i like what you're trying to do with the switching, although it can be hard to tell where i'm going or what is the next step. very fun
Hi
What you have nailed here is that the change between is very clear.
Good job.
I am so amazed on these solo team games, well done.
I really enjoyed this game! It was super fun to play and the ideas felt very creative the mechanics actually reminded me a bit of Devil Level with the unexpected twists and clever design.
Great job!🩷
Very cool and classic!
Pretty classic but it's greatly exploited , nothing to say about graphics , it's overall great!