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Changing Places's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #386 | 3.471 | 3.471 |
| Innovation | #399 | 3.161 | 3.161 |
| Overall | #647 | 2.912 | 2.912 |
| Gameplay | #659 | 2.667 | 2.667 |
| Audio | #712 | 2.632 | 2.632 |
| Enjoyment | #716 | 2.736 | 2.736 |
| Visuals | #772 | 2.805 | 2.805 |
Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game has many strange places with strange mechanics for you and you have to understand and master them while they switch randomly
Good luck as it wll be very hard for you XD
What code and assets did you not make from scratch during the jam (if any)?
Music
How many people worked on the game?1
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Comments
really nice concept, it kinda gives off warioware vibes, to an extent
it would be nice if there were more places, and if the places had different variations
other than that awesome job!
Thanks for playing
had trouble on the unity online player side, couldn't run the game, but great music
Cool game! Was interesting figuring out how you beat the strange places. the inverse WASD was by far the hardest. I would recommend balancing the difficulty out. If you wanted the game to be hard, maybe make the other strange places harder too. If you don't want it to be too hard, maybe remove some spikes from the inverse WASD path and/or make the path wider. After a few tries I got it. Good job.
Thanks for playing
I like the concept of the game with completing different minigames to win. However, this game was very hard and there were
a few bugs like in the asteroid level you play outside of the map and can't get hit and in the Teleporting area you can't move your camera?
Overall, it's a good, unique and hard game!
Yeah you can't move your camera in the teleporting level it was made that way... The issue in the asteroid level is may be one I should check on. Thanks for the feedback
Very strange places indeed ^^ Kinda sad there are only three stages, my favorite one was the lava stage, but it was crazy hard somehow xD
Thanks for playing
Visuals
1 ... I love those meteorites -> when they hit ground adding particle effect explosion
2 ... maps feels empty:
2.1 . maybe add images in distance of environment -> forest, moon in the sky,..
3 ... add smooth level/scene transitions (now is robust):
3.1 . new scene loads -> lags 1-2sec
4 ... add little feeling to the game with camera effect
5 ... misaligned aesthetics: sometimes textures or gradient color
6 ... <publish page> main icon +1
Controls
1 ... works well +1,
1.1 . are confusing to use (Bugs 1.)
Sound
1 ... I love BG sound -> no repetition
1.1 . comet hits ground -> "tccc" noise fells little off
Bugs
1 ... LV 2 directions X or Z are swapped
Thanks for the very detailed feedback... I'll definitely take those, but the controls swap was intentional XD
Well this was very stressful, but I had fun. Some more polish and feedback would be good I think. Overall, nice entry :)
Thanks for playing