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A jam submission

Children of AzurView game page

Submitted by Azurdev — 2 days, 23 hours before the deadline
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Children of Azur's itch.io page

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Comments

Submitted

I liked the art, music and overall atmosphere. I would prefer more movement and animations.

(2 edits)

Played in browser. I didn't encounter any errors.

Transitions between scenes are very rough. Like instead of moving, I'm teleporting to new places (and time?). One moment we're at the ship, next we're suddenly at ruins. They're loading stuff onto the truck and then we're on an elevator to nomad town? Are ruins and nomad town in the same place? How much times passed between ruins at night and elevator?

I assume some of this is due to early development (like transition between ship and ruins), but with the transition between ruins and nomad town I'm not sure.

Could use a skip button, even if just for testing, because I wanted to return to parts that confused me and check if I wasn't paying enough attention and just missed the info that'd clue me in.

Tooltip for lore words is a very good idea.

Dunno what to think of story yet, I'm certainly a little intrigued because I wanted to keep reading when I got to the end. I like that we're controlling a character that seems to have a lot of back story that I don't know about and find out through dialogue choices.

Submitted

Presentation was great Azur. You did a great job with the intro cinematics. Story was hooking me in, which is a good sign.

Now, I do select the New Game option with the mouse, but then, I can only advance dialogue with "enter". I think it would make sense to also advance dialogue with LMB, to keep things consistent.

There is a technical issue where some of the dialoge options had wierd "hitboxes". Some, I could not even select, which forced me to select the other option.

I got to this part, and the game locked itself. I could not progress the dialogue at all.

I restarted the game, and got to the same part. Chose the other option this time, but the game locked again.

I like the presentation a lot, and the story was getting interesting, but the game seems a bit broken at the moment. 

I'll try it again when it becomes more stable. Keep up the good work!

Developer(+1)

Every bug had been corrected, thank for the testing.