Very cute game, really enjoyed.
We had an idea similar to this during brainstorming but as a travel agent but went another way. I am glad to see someone else have it as you executed it WAAAY better than we would have in my opinion. Great Job!
| Criteria | Rank | Score* | Raw Score |
| Innovation | #130 | 3.667 | 3.667 |
| Visuals | #172 | 4.074 | 4.074 |
| Theme | #200 | 3.778 | 3.778 |
| Overall | #206 | 3.543 | 3.543 |
| Audio | #262 | 3.370 | 3.370 |
| Gameplay | #357 | 3.148 | 3.148 |
| Enjoyment | #438 | 3.222 | 3.222 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the game you have to sell some of the strangest places a human being can live in to some of the weirdest clients ever seen.
What code and assets did you not make from scratch during the jam (if any)?
Music and SFX from external libraries have been used and properly credited in-game. The rest of elements (visuals, code, etc) are 100% original.
How many people worked on the game?3
Very cute game, really enjoyed.
We had an idea similar to this during brainstorming but as a travel agent but went another way. I am glad to see someone else have it as you executed it WAAAY better than we would have in my opinion. Great Job!
Really fun! I liked how the features/likes weren't exact matches, so you had to intuit what might work with what. Made me feel like a real estate detective, especially when a new person came in saying "I like X" and I was like "ah, I have the perfect house somewhere here!)
The interaction of moving the papers around felt great, and I loved all the annoying junk mail that needed to be constantly thrown out - really fun and funny mechanic.
A little more feedback for when you made a right/wrong decision might have been nice - I wasn't always sure if I'd done the right thing or not!
This game is really creative and I really like the gameplay mechanics! Though I mist admit it was all a bit too fast for me to be actually able to make proper matches, but that's a me issue.
Really fun game regardless!
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