Well , it's pretty hard to actually kill zombies , maybe running in one direction is better strategy , but i killed them anyway . And the visuals are good , i'm pretty suprised that AI alredy can make good pixel art animations , like game title screen video .
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ZombieSurvivor_Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #94 | 2.077 | 2.077 |
| Audio | #97 | 2.154 | 2.154 |
| Theme Implementation | #99 | 2.385 | 2.385 |
| Special Object Implementation | #99 | 2.231 | 2.231 |
| Overall | #105 | 2.128 | 2.128 |
| Fun Factor | #108 | 1.846 | 1.846 |
| Visuals | #112 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
"I used the jam theme as the player's weapon: when it hits enemies, they freeze and die. I also implemented a whistle mechanic to call the dog, who helps recharge the weapon since its power is time-limited."


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