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White Gold's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #53 | 3.268 | 3.444 |
| Fun Factor | #60 | 2.846 | 3.000 |
| Special Object Implementation | #81 | 2.530 | 2.667 |
| Overall | #82 | 2.565 | 2.704 |
| Gameplay | #86 | 2.319 | 2.444 |
| Audio | #91 | 2.214 | 2.333 |
| Visuals | #104 | 2.214 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You must harvest ice with your crew and sell it back home. You use a whistle to manage your crew
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Comments
I think you made it a bit too hard. I'd go to the island, harvest some ice and by the time the penguins swarmed me I'd retreat and go back to the shop... but by the time I arrived at the shop all ice melted.
The problem is that the ice was melting too quickly. Still, despite the balance issues I liked the idea of exploring with your ship, finding different islands, fighting foes, that was pretty cool what you managed to make. Maybe if you add more content, like you'd find different shops, or treasures, or you can hire a hitman you can control with WASD on the island (I gotta say it's pretty weird to turn the boat to fire) you could have a commercial game, I think you have a cool idea in your hands if you polish it enough, and one I haven't seen a lot. Great job!
Very difficult (maybe an artistic choice to reflect the difficulty of this historic trade?), but that actually made it very addictive. It’s the game I’ve spent the most time on during this jam.
The ice is probably melting too quickly, maybe making it give less money but melting slower would be a less frustrating tradeoff.
I feel like hitting an object and losing ice is a bit too punitive, since you already lose ship hull. This is especially frustrating when you hit something while the shop is open.
I encountered a bug twice that forced me to restart my run : when you hit something while in the shop, your ice goes into negative values, and selling then gives you negative money.
Haha, NOT an artistic choice. I was working on adding essential features until the very last second and had no time for balancing! Lesson learned for the next one though, save time for balancing. I'm glad you enjoyed the game even with the difficulty.
I also did not know about that bug! That definitely needs to be fixed, hope it wasn't too frustrating to restart your runs. Thanks for playing!
Cool concept, bold to go for open world, and challenging gameplay. Good work!
Yup, very bold indeed. I worked so many hours to get it working. I'm NOT doing that for a 3 day jam ever again lol. Thank you for playing though!
I absolutely adore this! Such a cool concept! I do think that some QoL like ice mining animations would've gone a long way for new players. The crew mechanics behaves a bit weird, but its definitely a very cool little game!
I really love the idea (made me think of Sid Meir's Pirates). Fun concept but I never managed to bring back the ice (it was melting incredibly fast). I don't know if it's possible to fix this because I'd love to explore the game more.
If people are playing the game in the browser, make sure you go full screen since important gameplay elements might remain offscreen.
I plan on updating the game with better balancing after the voting period ends. After some balancing it already feels better is easier for sure
This one stood out for me somehow. I like the mechanics, the basic principle behind it certainly has potential. As previously mentioned, the ice seems to melt too fast (or my steering skills are too poor?). After about 10$ of collected ice worth, there are more red-blooded eyed pinguins than my cannon can handle (seems like 40+?). Once arriving at the trusted port, nothing but water in my crates. I believe this happened in real life too, so it might be called realistic?
Room for improvement: Decrease the rate of decay of the ice to about 25% of its current value, make bigger guns available in the shop, increase the shooting rate, increase the toughness of the men.
Yeah, some balance is definitely needed. It's way too difficult. I've made some balance changes already, like lowering the spawn rate of penguins, making ice melt slower, and increasing ice harvest speed and I think it plays better now. I don't think I can update the project during the voting period though so those changes will have to be uploaded after the jam is done.
I agree with being able to upgrade your cannon's stats in the shop. It's something I wanted to do but simply didn't have the time. Thanks for playing and sharing your feedback!
I love the idea of this! I wanted to buy upgrades, but I could not keep my guys or the ice alive. Still played it way too long! It's a difficulty shift away from being addicting AF. Great work!
100% agreed that’s it’s way too difficult. I was working on getting the game working up until the very last second and had no time for balancing. Lesson learned: make time for balancing!
I feel like the harvested ice melts a little fast. Other than that, this kind of gameplay is really addictive to me, so I’d say it has potential to become a great game.