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World Whistle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #29 | 3.286 | 3.286 |
| Gameplay | #33 | 3.143 | 3.143 |
| Theme Implementation | #36 | 3.571 | 3.571 |
| Special Object Implementation | #38 | 3.429 | 3.429 |
| Overall | #55 | 2.940 | 2.940 |
| Audio | #90 | 2.214 | 2.214 |
| Visuals | #117 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The special whistle let's you freeze time
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Comments
I didn't exected this game will be that funny lmao. I wish there was more levels!
Great game! I loved flying in the air!
Very creative use of the fans, I especially liked the part where you have to stand on the box
Haha super fun, bavo!
It's a nice proof of concept, the third level (the cubes one) was a bit challenging, but I managed to pull through.
I really liked the last level, which sounds weird because it's super simple, but I loved that long jump, I'd imagine you could make a level where you make long jumps to different platforms until you get to the end.
Good job!!
This was a really well-designed map. I liked how it built on mechanics from earlier maps and found new ways to apply them.
The flying physics-based gimmicks also felt really good to use.
I really liked the creativeness of the puzzles and the progression from simple to challenging. My expectation after the first two puzzles was that it would just be a straight-forward timing challenge where you freeze things and run to the button, but the last levels incorporated more complex movement mechanics and surprised me! It think it would be cool to see how those mechanics could be used in even bigger levels with checkpoints or multiple routes to a solution. I can imagine so many ways this could be used to create fun puzzles! Nice work!
Thanks for playing! We had a bunch of ideas for this one but unfortunately both were swamped with other things :(
Will maybe polish it up when we got the time because we very much liked the core idea.
i had a bit of a trouble trying to figure out which key blows the whistle. but other than that the puzzles are smart and fun to do
Forgot to write that in the instruction haha, thanks for playing!
The game's visuals are basic but they look nostalgic in a way that's hard to express. I kinda like them!
Freezing time to take advantage of physics objects like fans and blocks is honestly quite fun, especially if it was expanded on a bit more.
The game is a little lacking in content and variety, but it's pretty nice for something made in 3 days!
Thank you for playing our small prototype!