Hilarious concept! I'm horrible at the game, but the lingo and such kept me interested. I did starve to death on my last play-through, and for some reason it didn't give me game over the same way as if I died in combat.
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Brainrot: The Roguelike's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #43 | 3.667 | 3.667 |
| Innovation | #54 | 3.667 | 3.667 |
| Polish | #65 | 3.500 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
The game is a turn-based dungeon-crawling RPG with aspects of resource management and character development. The dungeon consists of procedurally-generated levels and some static content.
Screenshots
Yes







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