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Hin und Zurück's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #25 | 4.273 | 4.273 |
| Polish | #45 | 3.818 | 3.818 |
| Fun | #51 | 3.636 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
Procgen map, turn & grid-based exploration & combat
Screenshots
Yes
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Comments
he art style is truly beautiful. It's exactly my taste. Unfortunately, I also couldn't figure out how to use the abilities. I was able to defeat enemies at the beginning, but it didn't work in later playthroughs. I find the semi-transparent fog of war fitting and it contributes to the atmosphere.
Very good work.
Thanks! Looks like I need do put some time away for making a tutorial next time. :)
The yellow star above the character shows when they have a "charge" available - if you hover above that character with a mouse, the game will highlight the cells where can/will attack/heal; then click on them to actually use the skill.
Also, the bees recharge skills (yellow star = yellow bee).
Wonderful little game, though it badly needed some clearer UI indication of which attack directions are available for which units. It took me ages to notice that the tiles highlighted when you mouse over a unit are attack directions - combined with attacks being non-replenishing unless you find resources on the map, the basics of combat were far less intuitive than they should have been. I haven't quite managed a both Hin and Zurück ending, but I'm getting there!
Love the graphics and names as well :)
"needed some clearer UI indication" is the second name of of all my games. hopefully I'll get it one day
thank you for playing!
I love the graphic style!
What an absolute delight! Beautiful game, refreshingly different gameplay, I liked this one a lot. Note if you recruit a lot of folks and walk back to the west you can get yourself completely stuck in a dead end. I feel like swapping leader shouldn't also swap the characters' positions.
It was cool! Though It was annoying having to come back after saving his brother.
Love the art, it’s very stylish! I struggled to figure out the ability charge system until I came to the comments.
Thanks for letting me know! I'll update the game page description as well.
Really cute art! And it's an interesting concept.
Love the art style, fun concept. Would have loved more detailed instructions, took me a couple of turns to get the game.
I killed the king and ran back home! Neat art, I like the idea
It was a really nice concept with great art! I didnt quite understand why sometimes I couldnt use my abilities tho
Thanks for playing! There's a yellow star above the characters who have an ability 'charge' available. (There are items on the map that recharge the abilities.)