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A jam submission

Kernel GriefView game page

A incremental hacking horror game.
Submitted by gracianogodoy, Viinicius — 1 day, 5 hours before the deadline
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Kernel Grief's itch.io page

Results

CriteriaRankScore*Raw Score
Audio Design#73.4713.471
Ultimate Impression (this decides the winners)#93.3533.353
Visual Design#143.7063.706
Humor#481.6471.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I liked the implementation of the theme, infection mechanic was awesome. Only thing i can suggest is making the player assemble the thing himself to give it some more weight and help with the pacing of the game. Awesome idea, great execution!

Submitted(+1)

I’ll be totally honest: for a good part of the game I wasn’t really sure what I was doing, but the hacking minigame was really addicting. I really enjoyed it

Submitted(+1)

The erosion theme did not really came through to me, but man, this was great in every other aspect. The building tension, the addictive minigame, the simple, but effective story... great entry. Great job!

Submitted(+1)

Very enjoyable. I've spent an inordinate amount of time playing Uplink 25 years ago, so perhaps I have a soft spot ;).

Submitted(+1)

Really really good! I loved the hacking mini game, and the visuals were very captivating and creepy. Only complaint is no humor and the middle mouse button to look around felt a little wonky, but other than that really good job!

Submitted(+1)

One of my favorite games this jam. only improvement I see is being able to have a hotkey for removing all connections. So well done!

Submitted(+1)

This is a fun idea ! I love the gameplay ! But I do wish some of the texts are easily understood though

Submitted(+1)

This is a fun idea ! I love the gameplay ! But I do wish some of the texts are easily understood though

Submitted(+1)

Very nic! The gameplay is very fun which is very nice to see. I had an idea to make a game like this once and this was executed far better then I ever could. Also interesting to see the theme influence the gameplay mechanic instead of the setting or story. I'm impressed. 

Submitted(+1)

I got really sucked into the hacking minigame and kind of forgot the rest of the game until I had completed that section. I did not really get the connection to Erosion. If I had to really go on a reach I'd say the Erosion of the computers by infecting them? But that feels really weak so I doubt it was the intended connection to the theme. I'm also not entirely sure what secondary theme was used. I'm assuming mining for resources with the Computer game. But I don't know for sure. The games it's self seemed pretty well polished but things seemed a little disjointed as far as connection to the themes go for me.