Really cute and fun! I like the wait-and-digest mechanic, although I couldn't figure out if there was any benefit to waiting or if I get the same effect by digesting on the move.
Play game
Slime Incarnate's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #67 | 3.400 | 3.400 |
| Fun | #75 | 3.200 | 3.200 |
| Polish | #110 | 2.600 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
Berlin Interpretation Major Factors:
X - Random Environment Generation
X - Permadeath
X - Turn Based
X - Grid Based
X - Non Modal
~ - Complexity
X - Resource Management
~ - Hack & Slash
- Exploration and Discovery
Procedural Content Generation:
The overall size of each dungeon level, spawn table selection, and entity spawns is procedurally generated. The total number of levels, available spawn tables, and room size is static.
Screenshots
Yes






Leave a comment
Log in with itch.io to leave a comment.