Loved it - exquisite execution making an old game feel fresh, with an attention to detail that makes the game really feel “finished”.
Bravo 👏🏻
| Criteria | Rank | Score* | Raw Score |
| Fun | #16 | 4.286 | 4.286 |
| Innovation | #31 | 4.143 | 4.143 |
| Polish | #31 | 4.143 | 4.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Did development of the game take place during the 7DRL Challenge week?
Is your game a roguelike?
Turn-based
Meta-Progression
Roguelike Elements
Procedural level generation, permadeath, deck-builder mechanics
Screenshots
I really loved the game! Very polished, and very fun mechanics. Just needs a bit more challenge and depth to really shine.
Interesting game! Feels really polished and the pixel art looks great. The level designs always work out and are pretty interesting to solve. It could have been interesting if there were a bit more to it, maybe some enemies or something, but still interesting the way it is.
I had a lot of fun playing the game! Pretty difficult but I think I started to get a hang of it.
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