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A jam submission

BREACHView game page

tactical turn-based action
Submitted by Drew Harry — 4 hours, 32 minutes before the deadline
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BREACH's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#503.7503.750
Fun#593.3753.375
Innovation#683.3753.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Meta-Progression

No

Roguelike Elements
Procedural level generation, exploration, turn-based, grid-based, resource management.

Screenshots

Yes

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Comments

Submitted

Really impressive and felt completely at peace and cohesive. I followed the tutorial and felt confident to actually try and make some progress. I felt like I had some collision issues where I thought I was safe but ended up taking damage, but that was the only friction. The biggest compliment is that I actually used grenades and proximity mines effectively within 5 minutes of playing. For me, that's a UX miracle.

Submitted

Very cool game! I also used PrismRL so it is interesting to see what someone else was able to do with it. It looks like you got a lot more out of it than I did :)

This is so cool! Sometimes I think the interface can be a little hard to grasp when you get surrounded but the concept is awesome!