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Liber Noster (7DRL 2026)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #57 | 3.667 | 3.667 |
| Fun | #60 | 3.333 | 3.333 |
| Innovation | #80 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
* procedural "cultures" and enemy types. Read the books in the library for some insight into the enemies.
* almost entirely procedurally generated map content.
Screenshots
Yes
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Comments
Very neat little world.
That was fun, the "walk me somewhere" feature was a nice touch. Saved the trudge back to town and it helps get some direction.
I love the classic JRPG vibes, the pacing is a bit slow for me tho..
Thanks for playing and leaving feedback! I have some changes in mind to fix that for after the jam period closes.