It looks really nice, but the cursor problem makes it unplayable for me as I can barely look around.
For this reason I am not going to rate this game, but it does look REALLY promising.
Let us know if you make a continuation or a new version of this!
Play game
Deeply Dark's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Humor | #12 | 2.611 | 2.727 |
| Visual Design | #44 | 2.698 | 2.818 |
| Audio Design | #51 | 2.350 | 2.455 |
| Ultimate Impression (this decides the winners) | #64 | 1.828 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game had some good qualities. I liked the banter between the crew and the voices of said crew.
There was an issue with the cursor locking into the window, though if anyone else has issues with it I personally found holding middle mouse button helped a bit. I really liked the banter between the crew, and would love to see that casualness of long timers in an objectively horrifying jobsite fleshed out more :3
I liked the dialogues and the explosion scene. Too bad you didn't have time to give it an ending, but for what you managed to do, it was really good! Nice work.
I had quite a few issues. The mouse cursor would not lock onto the game, so I could not turn around. I'd have to alt-tab and click on the edge to be able to look around. It looked interesting, but the monster also stopped moving and ended up blocking my path. Soft locking me
I also instantly softlocked myself by jumping off the bridge, which does not kill you, but you just fall forever.
I also saw quite a lot of Z fighting between assets.
Overall, I like the look of the assets and general vibe, but it had some issues that stopped me being able to complete the game.
Looks like it had alot of potential, it was super laggy for me though so very hard to play




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