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Lonely Island (DEMO)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Horror | #7 | 4.000 | 4.000 |
| Gameplay | #10 | 3.500 | 3.500 |
| Overall | #17 | 3.625 | 3.625 |
| Story | #20 | 3.250 | 3.250 |
| Theme | #21 | 3.875 | 3.875 |
| Presentation | #22 | 3.375 | 3.375 |
| Creativity | #22 | 3.750 | 3.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
Endless Ocean
How did you implement your chosen Theme in your game?
The game contains a portion of gameplay on the middle of the ocean, then on a giant island in the middle of nowhere
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
The game ends with the player crashing into the starting position, refering to a time loop on the island
Does your game contain AI-generated assets?
No
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Comments
I liked this overall, hiding from the monster was cool. As others stated, the generator part was a little confusing, but I somehow got past it.
Thank you! i appreciateyour feedback! On every iteration im trying to make the monster part more understandable
You allowed a really natural introduction to the mechanics which also helped set the atmosphere and was really well done. I also got stuck at the generator , it just felt a bit unclear what to do. The hiding mechanic was fun, however after getting caught I think he didn't respawn. The ending was great
Hello, thank you for playing the game!. Unfortunately the monster not appearing was a bug i could´nt fix on time, i will take in mind your feedback for future games :D
Good little game. The mechanics worked well mostly besides the occasional performance slip causing weird movements, but I know it's a known issue. The art was nice and fit the theme, but I did feel that the level could have been a little darker making you rely more on the torch. Got a bit stuck at the engines but figured it out, the immediate checkpoint was a relief. The chase/hide sequence was simple and well done, I hate having to hide in games but it definitely made me feel uneasy not knowing if I'd make the next spot.
Overall a solid project with some nice elements, great job!
Thank you for the feedback, I apologize for making the engines section confusing, i will make puzzles more understandable for future projects ;)
Hello I played your game a bit I got heavily stuck at the generator part I didn't know what to do unfortunately I kept dying to the monster it got me the first time ngl it scared me... I think I'mma give this a good score I like the assets and the feel of the game but I wish you left better instructions on what to do at the generator part (I might be dumb here so didn't let my comment demotivate you) I liked the game even though I couldn't finish it entirely
Thank you for playing the game!, i will take the feedback of the puzzle for future projects!
There was certainly tension getting between shelters, and a good twist at the end. Buggy interface, and confusing first generator puzzle probably brought the score down a bit. Finished it first try in a few minutes though. Good effort though. Cheers.
Thank you for playing and leaving feedback! I have fixed most of the issues for the new players ;)
Loved it overall! The only issue I had was with the camera — it suddenly moved upward and I got disoriented.
Thank you, yeah it is a performance issue, i dont know if it´s allowed to upload hotfixes
Updates to the game are fine
The monster is cool, it scared me, but I think after it killed me once, it bugged out and didn’t show up again.
Thanks for the feedback, in wich part the monster did´nt appear again
*Thanks for the feedback, in which part the monster didn't appear again? (I've Seen you've misspelled some things)