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Guardin' Gnomes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #88 | 2.887 | 5.000 |
| Polish | #94 | 2.887 | 5.000 |
| Innovation | #123 | 2.309 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
This game has procedural enemy, hazard and pickup generation. Random events occur, which the player must react to. Players occasionally obtain upgrades in a "choose 1 of 2" fashion. These choices have substantial impact on the strategy and outcome of the run.
Screenshots
Yes
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Comments
A reallyyyy nice game. Had a lot of fun with controlling all the gnomes at the same time, It was a bit too easy but that's not a problem especially for a jam project, if you plan to further develop the game I will be looking for the updates :)
That means a lot, thank you! We worked really hard to make this weird little prototype come together. Not sure about continuing it atm, but I’ll post something in the devlog if we do.
Looking forward to checking out your game later - making a roguelike in one week is hard work!