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Escape The Bunker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Ultimate Impression (this decides the winners) | #21 | 3.000 | 3.000 |
| Visual Design | #23 | 3.308 | 3.308 |
| Audio Design | #33 | 2.615 | 2.615 |
| Humor | #57 | 1.462 | 1.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game loved the puzzles the last one was the toughest i had 2 numbers and just brute forced the 3rd
This was pretty good, I really liked the puzzles and I thought the checkerboard one with the nails and can was really clever. It was cool how things revealed themselves over time as you went through each room.
Solutions for those who got stuck:
Main criticisms (places where I got stuck for a long time):
I completed the game, but I could not figure out the painting puzzle. I just did not understand it. On top of that, I really don't understand how this had the theme of Erosion in the game. I did not really get the feeling of horror either. The game did, however, seem fun in concept, and once I figured out things, it was nice to have completed the puzzle.
SFX were good, a background music track would have been appreciated. The puzzles were all solvable and watching me play entertained my wife. I agree with others that there are myst vibes, but I think the controls are better here.
As a last note, some guidance on what the controls are would be appreciated. It took a bit to figure out how to interact with the puzzles.
Reminds me of old Myst Games, well done. the footsteps could use a little workf and I figured out the escape door before the door with the painting above it so not sure how
Reminds me of old Myst Games, well done. the footsteps could use a little workf and I figured out the escape door before the door with the painting above it so not sure how
I kinda brute forced the vegetable door with 2/3, never unlocked the painting one xD I had fun! Camera controls were a bit finicky but I got the hang of it. Nice game!
Nice game! Really fun to play, with some interesting puzzles. The painting one had me thinking for a minute XD. It would be great to have sliders for mouse sensitivity and volume. Congrats on the entry! :D
At first, I thought it would be tedious, but I was surprised by the puzzles. It's rare to see well-executed puzzles these days, and the puzzles in this game are simple but well done. The table and PC don't collide, and the environment lacks shadows, but you can overlook that.