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Deep Tower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Humor | #36 | 1.915 | 2.000 |
| Visual Design | #43 | 2.785 | 2.909 |
| Ultimate Impression (this decides the winners) | #43 | 2.350 | 2.455 |
| Audio Design | #62 | 1.915 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm not sure about the horror angle, but this is a cool little game. Fairly challanging before you get into it's speed, mechanically solid, fun to play. Nice job!
yeah about that... we decided to pivot from horror toward more humor side bc i can't do a certain (important) visual effect T_T . We really appreciate you for playing!
This was really cool! I loved the mechanics of the slime and it felt cool with trying to rack up as many kills as possible. The layout of the map was also really well done, the boards across the railings leading up to jumps was the perfect visual aid to know where to go and when to jump. The visual style was really well done too, the objects around the building made it seem lively with a reason for people being there, especially the little closed off rooms within the glass parts. The use of a fire extinguisher to fight back was cool too.
I must say, You really notice everything huh? We really appreciate that and thank you for playing too
Solid game! The visuals are definitely the strongest aspect of it (the map itself, slime/human animations, doors/glass breaking), looked great. Performance was fine for me, though I did encounter a drop in frames in the long vertical hallway with a green tint. I think the game would definitely benefit from some ambient background noise and/or sounds for when the slime is moving around.
Thank for playing and feedbacks, We will definitely impove the game feel overall after the jam's vote end!
I love the slime’s body, it’s really well done! The platforming felt great, but it was a bit laggy on my PC, so I couldn’t get the full experience. Congrats on the entry! :D
we are sorry for did not run any performance test, but we really appreciate you for playing!
This was a lot of fun! I love games that encourage speedrun mentality lol. I also particularly like the visual effect of the humans dissolving. Did you just stretch the bones and then scale them to 0 or something like that?
To be honest I was expecting there to be more "horror" elements considering the topic of the jam, but it's a sick game nonetheless!
thank for playing, Well we just scale down the X axis first then others axis later and to be honest with you, we decided to do a hard reset this jam project at the end of the first week in fear of not complete our initial vision then we pivot from horror toward more humor side. again thank for playing our game!
I like these trial and error type games, figuring out the best path to take was fun! I also love that the humans do actually put up a fight (at least some of them). Good job :D!
Thank you for playing our game! We really appreciate it.
Escape Complete :D
Feels good to play, would have liked to turn down the sounds, but had fun anyway, thanks for the submission :D !
Thank for playing, merci beaucoup
What's that slime's name? Is it Rimuru? (nice idea though)
Its name is Purupuru. it a good name right?