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stick fly's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #14 | 1.600 | 1.600 |
| Visuals | #15 | 2.200 | 2.200 |
| Gameplay | #15 | 1.800 | 1.800 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #15 | 1.800 | 1.800 |
| How well does the game fit the themes? | #18 | 1.800 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
somewhere between 1.5 and 2 hours
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Comments
The respawn loop seems a bit broken. When clicking the alert, it doesn't respawn me, but I die again. Also, I only hear the audio after clicking in Chrome. Advice to always put something to interact with on the page when it first loads up so that you get browser permission to play audio.
audio should play on key press, not mouse 🤔 but myself been testing on firefox (chrome at me broken)
Works but nothing is explained, its a good idea to convey to people what the different items do, the game ending pickup should be more visible that it will end the game, like using a skull or something.
(noted)
na, skull no, you aren't dying, you just get glued to magnet so can't progress (way how hoverboad works is magnets, actually)