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A jam submission

You Are What You EatView game page

A Tamagotchi-inspired game where you cook food for your pet monster.
Submitted by Matoe — 1 day, 8 hours before the deadline
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You Are What You Eat's itch.io page

Results

CriteriaRankScore*Raw Score
Was the game fun to play#24.0564.056
Was there a clear path of progression#24.2784.278
Overall#24.0674.067
Did the game include the core elements from the original#34.1114.111
How well implemented was the UI#44.1114.111
How good was the audio and sound fx#53.7783.778

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use to make this?
GameMaker

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Comments

Submitted

amazing game, loved the changing art due to the choices, nice round of "pet, feed, sleep". But yeah, the art was WOW! I kept staring how cool you made everything! 

Tried a few combinations! (Really sad you missed the opportunity to type "eggselent")

Submitted(+1)

i thought the simplistic controls was a nice touch, you did a great job emulating the original

Submitted(+1)

Was the game fun to play?

Absolutely. The 6 mini games are super fun and strike a perfect balance in difficulty. The grading system (bad to excellent) feels fair and I appreciate that the game is forgiving enough to allow for an overall excellent even with just one slip up. Just to let you know, I did encounter a softlock bug in the pancake game and is not anything I will rate down on. It only triggers if you perform bad on purpose which most players won't do, but the game freezes up rather than progressing to a fail screen.

Did the game include the core elements from the original?

Definitely. There’s an instant hit of nostalgia from the start screen where you can immediately see the distinctive cracked egg shell screen as well as the 3 button layout. It included fun mini games, which were way better than the original in my opinion. It’s done the feeding aspect perfectly, going above and beyond in fact. I like that you can give the pet some love by petting it. Using sleep to fade the screen to the next transition screen is really great. The hatching animation is so good and he’s such an adorable animal too, especially when he smiles. There’s also a few different looks to the animal, with an egg on his head being my favourite. 

Was there a clear path of progression?

Yes. The process of hatching from an egg and completing 3 mini games (breakfast, lunch and desert) in which you can choose which order to take them in was handled really well. I like that you can see past versions with the food path on how you got them and your ratings for each.

How good was the audio and sound FX?

I think the game could benefit from some background music. But the sound effects such as the clock ticking, the stove burning, chopping apples, menu clicks etc were all great. 

How well implemented was the UI?

Very good. The navigation felt intuitive and I like that the food got bigger when selecting it. The instructions for each game were very clear and I love the little joke - you’re telling me an egg fried this rice. The ending screen where it shows the spot light and the text "your cooking was not good enough" is brilliant. Overall, the UI is all very good. 

Developer

I really appreciate this review!! thank you so much for playing my game and putting in the time to write this, the feedback is genuinely appreciated :). Also I had no idea about that softlock, I’ll look into it and see if I can reproduce it.

Submitted(+1)

10/10 no notes. Though I wonder if dessert drawings weren't implemented? I feel like the difference between an apple pie guy and a tiramisu guy either aren't noticable or aren't there. Either way, the game is incredible as it is. I have tried for a long time to think of a criticism and other than some balance things, I can't think of anything. This is so clean. Very well done!

Developer(+1)

I appreciate that a lot :). yeah the desert doesn’t change their appearance or anything, it just helps them lay an egg.

Submitted(+1)

Cute characters and nice art!

My main feedback is that I felt there wasn't much going on outside of choosing which food to make impacting the pet's cosmetics.  Some gamplay impact would have made it closer to the core elements, like how if you took better care of your Tamagatchi it's needs would stay satisfied for longer in future evolutions.  This would dominate in the QTE round with the minigames, though!

Good work!

Developer(+1)

Ooh I like that idea. Thanks so much!

Submitted(+1)

My only complaint is that the game made me really hungry after all the good lucking food Great Job!:D

Developer

Haha thank you so much :)

Submitted(+1)

That's a really great concept and great execution and its got a great visual style. I also like how sinister it became once I failed to cook egg fried rice.

Developer

LOL drawing the death screen was my favorite part of the jam. I’m so glad you enjoyed!

Submitted(+1)

Holy I wasnt expecting that not only great looking but everything was on point. You nailed the length of the game as was very hard to not go ahead and hatch that next egg and try some slightly different combos.

Developer

Aww tysm :)

Submitted(+1)

Smooth game! I liked the animations and how easy it is to get and play!

Developer

Thank you!!

Submitted(+1)

I dont know what i created ... but it looks really sticky.

good fun little mini games, keep up the QTE from last time and overall well rounded game from all rounds.

Developer

Thank you so much! Yeah halfway through this round I realized that I don’t have to keep doing the themes from previous rounds… oh well :) I’m glad you had fun

Submitted(+1)

Very excellent game, I loved it. Got all the great elements of the original in a cool style. Great art and everything.

Developer(+1)

Thanks so much!