Play this masterpiece
Shock Harnesser's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #48 | 2.873 | 3.071 |
| Gameplay | #62 | 2.339 | 2.500 |
| Overall | #65 | 2.258 | 2.414 |
| Audio | #66 | 1.938 | 2.071 |
| Art | #66 | 2.205 | 2.357 |
| Polish | #68 | 1.938 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Arcade
Yes
An Arcade Game
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Comments
Very fun once I figured out the early game, would be nice to be able to spawn the wave sooner. I had infinite resources and weaponry by the time the first boss came.
This game makes me feel like I'm playing Factorio with how many circuits I have to make. (in a good way!)
(No circuits factory D:)
Seems like a bug that your turrets can hit dropped scrap piles.
Also, what does power pulser do?
The keybinds were weird but I got used to them after hitting escape and going out of fullscreen half a dozen times .w.
Thanks for playing the game how it's meant to be!
The goal was aimed to be like Factorio, FYI the power pulser powers factories, soon I'll add a recipedia to show what stuff does! By the way, we've been working on fixing keybinds and stuff, so that won't be a problem later on.
Good to know! I also think that starting the player with the rod + digger (or disabling other crafting until they make them, incl. disabling rod once they make one) could make the intro a little more generous and less softlockable. Teaching the player crafting has its own merits though.
Waiting more than 3 minutes for the game to start is pretty exhausting; a button to start it would be a huge help. I found the enemies pretty easy, but it was fun. The music is cool, but listening to it for 3 minutes straight before the game even starts made it annoying. I didn’t play more than one run because of the 3-minute wait, but it’s a good game, congratulations!
Yeah, we've been noting the wave time stuff a lot!
Thanks for playing!
Very cool idea, and a pretty big game for the short jam time!
Thank you!
I like the idea, yet in my opinion the controls are really uncomfotable. Also, the wait time is really long downgrading the experience.
(Also getting soft locked at the beginning was very XD)
However I think with some minor adjustments it can improve a lot.
Yeah, we've written down all of the problems, controls were one of the big issues.
Made by an 11 and 10 year old BTW, I worked with JustRhett, I made sprites, ideas, and music, while he did all of the coding.
👍 Thanks for helping!
Got locked immediately without knowing what to do lol (then I've read the game page suggestions). Probably needs some sort of guided first couple of crafts
Yep, I was going to add that, but it was too late to add it.
The art was really nice, and the gameplay was also really nice, but i had a really hard time understanding the game please consider adding a tutorial in game. also the wait time between waves was huge and it kinda hard to wait for it. overall really nice game!
Yeah, after a lot of playtesting after releasing the game we realized we needed a tutorial.