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Leave your throughts about ReGenesis BE

A topic by Dutchn created Feb 08, 2026 Views: 1,628 Replies: 16
Viewing posts 1 to 4
Developer (1 edit)

Hi y'all, it's been two days since I posted the first chapter of my first Ren'Py game.

The first rating I got was a one star, I understand that, compared to experienced Ren'Py game designers ReGenesis looks a bit... bad.

It's not that I do not want to create good images, its just that with the limited skills I have, it's not possible. For the remainder of ReGenesis, I will most defenitely keep at MakeHuman for my models, and Copilot for the backgrounds.

In Chapter 1 I chose to add no nudity, because the relationships are to build up.

So, I did expect to not have a good rating. But the person who rated RG has left no comment. That means I do not know where to start improving. And thats why I ask you, the about 114 people who downloaded RG over the last two days, What you think of the game. Where I can start improving. And why I should do it.

I thank you all.

The main issue other than the models is there's far too little to do for now

Developer

I understand that. More will come in Chapter 2 that is for sure. Unfortunately, the models won't improve..

Developer

I have listened to you. I hope you might check out my recent devlog.

I like that there's some control on what happened to your parents and the teaser for next chapter looks great

Developer

I guess I could do some more on Evaline's parents in the future. Any ideas?

I wouldn't focus too much on the parents but small things like what jobs they had and passions when it feels appropriate to bring them up for the main character.

Developer

I might add some more MC lore in the future. As for now, I hope v0.1.3 is much better then the average experience with chapter 1 (v0.1.2). Thank you for your input. Sure has been helpful!

It’s a bit of a pain to look at the characters’ pixel art; perhaps you could use Copilot to generate some suitable character graphics. Maybe something like this

Developer

Copilot isn't obviously allowing me to generate BE content. So I dont know what you would rather see. You want me to put the backgrounds as pixel art as well?

I want the background to complement the character designs better 

Developer

I see, well. I would be open in doing such things, but if you would like me to implement that, I would ask your help as such a thing is quite a bit of work. And is correcting the past. 

If you would be wanting to help me with the following:

  • An example of one of the renders (for example game/images/argenfall_1.png ) to your imagination.
  • The prompt you used with Copilot or any AI to make this edit
  • If you really want to change every render in the game, I would send you all current backgrounds. If you would put the backgrounds in the AI, and sent me back them. I will put the MakeHuman models over them. If you do this, I will make the new renders in RG like that as well. (and you'll get early access to RG v0.1.4). I'll also mention you in the 'Special Thanks' of which FlameWayve will be the only name for now.
Developer

As you can see. The longer you wait, the more work there will be. I ask you again to do this, but then you will get early acces to RG 0.1.5, if I continue the game, that is.

Sorry, I won’t be doing that. I gave it a go and ran into two problems. The first is that Copilot won’t do what I want it to, and the second is me it lacks imagination. Sorry

Developer

For my current project i've first asked CoPilot to help me with making backgrounds more suitable to MakeHuman's limited capabilities. Natte nachtelijke Servische straat in Kresnik zonder personage

Developer

That said, I've through the course of making ReGenesis learnt a lot about MakeHuman. Including the rendering option. The thing with MakeHuman is that it has a lot of features which require additional programs. But anyway, this is Evaline with MakeHuman's render option

Developer