A unique rhythm traditional roguelike with some fun loot and design, great entry!!
I struggled a bit with the rhythm aspect of it (skill issue on my end) so later levels felt pretty intense (':
| Criteria | Rank | Score* | Raw Score |
| Innovation | #90 | 2.887 | 5.000 |
| Polish | #125 | 2.309 | 4.000 |
| Fun | #140 | 1.732 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Did development of the game take place during the 7DRL Challenge week?
Is your game a roguelike?
Turn-based
Meta-Progression
Roguelike Elements
- Procedurally generated maps
- Permanent death
Screenshots
A unique rhythm traditional roguelike with some fun loot and design, great entry!!
I struggled a bit with the rhythm aspect of it (skill issue on my end) so later levels felt pretty intense (':
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