So, I just watched DruuWuu's video of my game (probably where most of you are coming from), and it the first time I've been able to watch someone else actually play the game. I'm trying to read as many of the comments as possible, and I'll try and update around Thursday/Friday.
What I'm wondering is if I should add in an AI like pax historia, where you could just say, e.g. (go to California and campaign there) and the AI would do so?
My second question is how I should implement it, as I could do any of the following:
- Add in an option where you input a API key, and then you can pay as you go (probably easiest for me, but there would probably be some privacy concerns)
- Try find a free unlimited AI model, and implement that free for everyone to use, but it wouldn't be as powerful as the first option.
- Or, implement a local AI, that runs on the player's phone/tablet/computer. The downside for that is it would make the game much harder to run, especially on tablet/phone. And updating to that may take longer as I don't have a very good idea of how to.
Please let me know in the comments what you think.
(Also if you could leave some reviews of my game as I am stuck with a 3star rating from one guy with no explanation)

