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SoulForge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Effort | #151 | 1.528 | 2.333 |
| Creativity | #153 | 1.746 | 2.667 |
| Fun Factor | #154 | 1.091 | 1.667 |
| Innovation | #154 | 1.309 | 2.000 |
| Idea Execution | #171 | 0.655 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
In its current state, the game needs some work to be playable. From what I can tell, it is difficult to see where you're shooting due to a lack of a crosshairs, enemies are impossible to shoot, the rocket jump doesn't get you where you need to go, the lava at the bottom doesn't kill you... Also, as you state in the game page, the 'growing' aspect is completely missing due to not having enough time to implement it. There are some other things, but those would be the first ones I would address if it were me. I see you were unfortunately injured, but I hope you can continue developing your og idea after the jam is over!
Currently (somewhat) unplayable, and has many errors
But lowkey could become a great game with enough time
as the dev, this game is ass
self degradation prevents self actualization